PVP MAP - War
# War PVP Arena (3 sizes)
A World War One battlefield floating in the sky. Two trench lines face each other across a cratered no man's land, with a bunker on the hill in between.
Every model, the terrain and the collisions are custom made for this map. There are no vanilla props placed around. The resource comes with three versions of the arena: Big, Small and Duel.
## The map
- Concrete bunker on a hill in the middle, with a tower and searchlight
- Zigzag trenches with firing steps, duckboards and a furnished dugout
- No man's land full of shell craters, barbed wire and steel hedgehogs
- Stranded WW1 tank in a crater
- Command posts, gun pits and machine gun nests in the bases
- Barbed wire blocks players but not bullets
## Built for PVP
- Mirrored layout, team A on the west side, team B on the east side
- 6 spawn points per team on each version, out of sight from the enemy spawn and the enemy base
- Several routes between the bases, cover every few meters and relief everywhere, no flat ground
- Bullets go through fences, nets and glass, not through walls
- The arena is fully walled in, players can't leave the play area
- Lighting at night, from 8 PM to 6 AM
## Three sizes in one resource
| Version | Play area | Suggested |
|---|---|---|
| Big | 120 x 84 m | 5v5 to 10v10 |
| Small | 96 x 67 m | 3v3 to 6v6 |
| Duel | 72 x 50 m | 1v1 to 3v3 |
The three versions float 1 km apart over the sea, so only the one your players are on gets rendered, and nobody can fall from one arena into another. Each version has its own folder: if you only need one or two, delete the others.
## Your logo on the map
A square sign stands in the middle of each side of the arena, with the logo on both faces. It lights up at night. Replace one texture with your server logo (OpenIV or CodeWalker) and it shows on every sign of the three versions.
## Technical details
- Stream only: no scripts, no dependencies
- Open source: nothing is encrypted, you can open and edit every file
- Render distance of 800 m, the whole arena stays visible from one end to the other
- Every streamed file is under FiveM's 16 MiB limit
- Center coordinates and spawn points (vector4) for each version in the README
- Download size: about 21 MB
## Installation
1. Put the `pvp_war` folder in your `resources` folder.
2. Add `ensure pvp_war` to your `server.cfg`.
3. Teleport your players to the coordinates in the README.







